Wii Uses The Force
When the Wii first came out many people were envisioning what it would be like if they made a Star Wars game for it. Would the lightsaber work well with it? Would they make one for it? Well all that is about to be determined because Nintendo has decided that it is time to ‘use the force’.
Internet gaming sites across the web today cheered news of a new Star Wars game for the hit Wii console in which players will wield the Jedi weapon of choice using Nintendo’s motion sensitive “Wiimote” controller. It doesn’t stop there either. Exclusive to the Wii version, which is being developed by Krome Studios, who are also handling the PS2, and PSP versions of the game, is a duel mode allowing players to use the Wii Remote in a head-to-head lightsaber battle with their friends.
The Nunchuck will be used to control the player’s Force powers. Are you thinking what I’m thinking? I’m thinking epicness, the trademark sound effects of the lightsaber booting up and humming in the air as you casually wave the wand coming out of the Wii Remote speaker, and those Force chokes, oh yes, Force chokes, implemented by slowly raising the Nunchuck.
Jim Ward, President of LucasArts, said: “The Wii is a great platform for The Force Unleashed, because the console’s motion-oriented controllers really bring the game to life. “We’ve worked hard to make the Wii version of the game unique in order to truly let you unleash the Force.”
Most Wii owners will know first hand that there is, at best, a small delay between your actions with the wand and the action on screen. Most will admit that launch game Red Steel, which gave the player the opportunity to use a samurai sword, didn’t set the world alight. Other games, like Harry Potter, which sees you waving the wand like a wand, worked, but your didn’t see Harry cast a spell until you triggered it with an appropriate motion.